解题思路
改后缀
查壳
python反编译
python pyinstxtractor.py 可执行文件exe的地址
#!/usr/bin/env python # visit https://tool.lu/pyc/ for more information # Version: Python 3.7 import random import msvcrt (row, col) = (12, 12) (i, j) = (0, 0) maze = [ [ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], (……省略,参考源文章) print('Mice walk in a maze: wasd to move,q to quit') print("flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')") (i, j) = (0, 1) n = 0 while i == row * 2 and j == col * 2 - 1: print('ohhhh!!!!you did it') break print('your position:({},{})'.format(i, j)) inp = msvcrt.getch() n += 1 ti = i tj = j if b'a' == inp and i > 0: tj -= 1 elif b'w' == inp and j > 0: ti -= 1 elif b's' == inp and j < row * 2: ti += 1 elif b'd' == inp and i < col * 2: tj += 1 elif b'q' == inp: exit('bye!!') else: print('What???') if maze[ti][tj] == 1: print(random.choice([ 'no wayy!!', "it's wall", 'nop'])) continue elif maze[ti][tj] == 0: print(random.choice([ 'nice!!', 'yeah!!', 'Go on'])) i = ti j = tj return None
修改之后的代码,可以直接输出maze。
#!/usr/bin/env python # visit https://tool.lu/pyc/ for more information # Version: Python 3.7 import random import msvcrt (row, col) = (12, 12) (i, j) = (0, 0) maze = [ [ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], (……省略,参考源文章) for row in maze: print(row) print('Mice walk in a maze: wasd to move,q to quit') print("flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')") (i, j) = (0, 1) n = 0 while i == row * 2 and j == col * 2 - 1: print('ohhhh!!!!you did it') break print('your position:({},{})'.format(i, j)) inp = msvcrt.getch() n += 1 ti = i tj = j if b'a' == inp and i > 0: tj -= 1 elif b'w' == inp and j > 0: ti -= 1 elif b's' == inp and j < row * 2: ti += 1 elif b'd' == inp and i < col * 2: tj += 1 elif b'q' == inp: exit('bye!!') else: print('What???') if maze[ti][tj] == 1: print(random.choice([ 'no wayy!!', "it's wall", 'nop'])) continue elif maze[ti][tj] == 0: print(random.choice([ 'nice!!', 'yeah!!', 'Go on'])) i = ti j = tj
[1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1]
[1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]
Mice walk in a maze: wasd to move,q to quit
flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')Process finished with exit code 0
dirs = [(0, 1), (1, 0), (0, -1), (-1, 0)] # 当前位置四个方向的偏移量 path = [] # 存找到的路径 def mark(maze, pos): # 给迷宫maze的位置pos标"2"表示“倒过了” maze[pos[0]][pos[1]] = 2 def passable(maze, pos): # 检查迷宫maze的位置pos是否可通行 return maze[pos[0]][pos[1]] == 0 def find_path(maze, pos, end): mark(maze, pos) if pos == end: print(pos, end=" ") # 已到达出口,输出这个位置。成功结束 path.append(pos) return True for i in range(4): # 否则按四个方向顺序检查 nextp = pos[0] + dirs[i][0], pos[1] + dirs[i][1] # 考虑下一个可能方向 if passable(maze, nextp): # 不可行的相邻位置不管 if find_path(maze, nextp, end): # 如果从nextp可达出口,输出这个位置,成功结束 print(pos, end=" ") path.append(pos) return True return False def see_path(maze, path): # 使寻找到的路径可视化 for i, p in enumerate(path): if i == 0: maze ]
] = "E" elif i == len(path) - 1: maze
]
] = "S" else: maze
]
] = 3 print("n") for r in maze: for c in r: if c == 3: print('�33[0;31m' + "*" + " " + '�33[0m', end="") elif c == "S" or c == "E": print('�33[0;34m' + c + " " + '�33[0m', end="") elif c == 2: print('�33[0;32m' + "#" + " " + '�33[0m', end="") elif c == 1: print('�33[0;;40m' + " " * 2 + '�33[0m', end="") else: print(" " * 2, end="") print() if __name__ == '__main__': maze = [ [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]] start = (0, 1) end = (24, 23) find_path(maze, start, end) see_path(maze, path)
sssssddssddssaaaassssddwwddddssssssaawwaassssddssaassddddwwddssddwwwwwwwwaawwddwwwwaaaawwddwwwwddssssddwwwwddddwwddddssaassaassddddssddssaassssssddsssssss
69193150b15c87d39252d974bc323217。
NSSCTF{69193150b15c87d39252d974bc323217}
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